modAndAss method
Implementation
MathTime modAndAss( dynamic r ){
if( r is MathTime ){
_set( ClipMath.fmod( toFloat(), r.toFloat() ) );
} else {
_set( ClipMath.fmod( toFloat(), ClipMath.toDouble(r) ) );
}
return this;
}
MathTime modAndAss( dynamic r ){
if( r is MathTime ){
_set( ClipMath.fmod( toFloat(), r.toFloat() ) );
} else {
_set( ClipMath.fmod( toFloat(), ClipMath.toDouble(r) ) );
}
return this;
}