circle method

void circle(
  1. double cx,
  2. double cy,
  3. double r
)

Implementation

void circle( double cx, double cy, double r ){
	_p!.style = ui.PaintingStyle.stroke;
	_p!.strokeWidth = _canvasEnv._strokeWidth;
	_p!.color = ui.Color.fromARGB( _canvasEnv._colorA, _canvasEnv._colorR, _canvasEnv._colorG, _canvasEnv._colorB );
	_c!.drawCircle( ui.Offset( cx, cy ), r, _p! );
}