processing3dLutStrengthPut method
Future<Response<Strength$Response> >
processing3dLutStrengthPut({
- required Processing3dLutStrengthPut$RequestBody? body,
Set 3D Lut Strength
Implementation
Future<chopper.Response<Strength$Response>> processing3dLutStrengthPut(
{required Processing3dLutStrengthPut$RequestBody? body}) {
generatedMapping.putIfAbsent(
Strength$Response, () => Strength$Response.fromJsonFactory);
return _processing3dLutStrengthPut(body: body);
}