Processing3dLutEnabledPut$RequestBody.fromJson constructor

Processing3dLutEnabledPut$RequestBody.fromJson(
  1. Map<String, dynamic> json
)

Implementation

factory Processing3dLutEnabledPut$RequestBody.fromJson(
        Map<String, dynamic> json) =>
    _$Processing3dLutEnabledPut$RequestBodyFromJson(json);