redeem property

  1. @override
Payment? redeem
override

Redeem

Implementation

@override
Payment? get redeem {
  if (super.redeem == null) {
    if (_a.input != null) {
      final chunks = _chunks;

      final output = chunks![chunks.length - 1];
      if (output is Uint8List) {
        super.redeem = Payment(
            network: network,
            output: output,
            input:
                bscript.script.compile(chunks.sublist(0, chunks.length - 1)),
            witness: _a.witness ?? []);
      }
    }
  }
  return super.redeem;
}
void redeem=(Payment? _redeem)
inherited

Payment Redeem

Implementation

Payment? redeem;