Mouse class
Main Mouse
object
Constructors
- Mouse()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
click(
{required int x, required int y, int clicks = 1, int intervals = 0, Duration? duration, MouseTween? tween, MouseButton? button}) → Future< void> -
Clicks on certain position
returns
Future<void>
-
doubleClick(
{required int x, required int y, int intervals = 0, Duration? duration, MouseTween? tween, MouseButton? button}) → Future< void> -
Double clicks on certain position (in right button) ,
returns
Future<void>
-
dragRel(
{required int x, required int y, Duration? duration, MouseTween? tween, MouseButton? button}) → Future< void> -
Drag mouse cursor relative to the current mouse position ,
returns
Future<void>
-
dragTo(
{required int x, required int y, Duration? duration, MouseTween? tween, MouseButton? button}) → Future< void> -
drags mouse cursor to a certain position ,
returns
Future<void>
-
leftClick(
{required int x, required int y, int clicks = 1, int intervals = 0, Duration? duration, MouseTween? tween}) → Future< void> -
Left clicks on certain position
returns
Future<void>
-
middleClick(
{required int x, required int y, int clicks = 1, int intervals = 0, Duration? duration, MouseTween? tween}) → Future< void> -
Middle clicks on certain position
returns
Future<void>
-
moveRel(
{required int x, required int y, Duration? duration}) → Future< void> -
Move mouse cursor relative to the current mouse position ,
returns
Future<void>
-
moveTo(
{required int x, required int y, Duration? duration, MouseTween? tween}) → Future< void> -
Move mouse to a certain position ,
returns
Future<void>
-
pos(
) → Future< MousePosition> -
Get mouse position ,
returns
Future<MousePosition>
-
rightClick(
{required int x, required int y, int clicks = 1, int intervals = 0, Duration? duration, MouseTween? tween}) → Future< void> -
Right clicks on certain position
returns
Future<void>
-
trippleClick(
{required int x, required int y, int intervals = 0, Duration? duration, MouseTween? tween, MouseButton? button}) → Future< void> -
Triple clicks on certain position (in right button) ,
returns
Future<void>