TilesManager constructor

const TilesManager({
  1. Key? key,
  2. required int row,
  3. required int column,
  4. required List<Tile> tiles,
  5. Duration duration = const Duration(milliseconds: 350),
  6. Curve curve = Curves.ease,
  7. double gutter = 0,
})

Implementation

const TilesManager({
  super.key,
  required this.row,
  required this.column,
  required this.tiles,
  this.duration = const Duration(milliseconds: 350),
  this.curve = Curves.ease,
  this.gutter = 0,
});