ServerPushHandler typedef

ServerPushHandler = Future<void> Function(PushedSyncChange change)

A handler for server-pushed changes. Called once per change, on the main isolate.

The handler is expected to be quick (apply the change to the local DB and return). Long-running work should be dispatched to a worker isolate.

Implementation

typedef ServerPushHandler = Future<void> Function(PushedSyncChange change);