addShader method
Add a shader to this graphic object
Implementation
void addShader(PdfShading shader) {
if (!shading.containsKey(shader.name)) {
shading[shader.name] = shader;
}
}
Add a shader to this graphic object
void addShader(PdfShading shader) {
if (!shading.containsKey(shader.name)) {
shading[shader.name] = shader;
}
}