LiquidGlassConfig class

Configuration for Liquid Glass effects.

Constructors

LiquidGlassConfig({CNGlassEffect effect = CNGlassEffect.regular, CNGlassEffectShape shape = CNGlassEffectShape.capsule, double? cornerRadius, Color? tint, bool interactive = false})
Creates a configuration for Liquid Glass effects.
const

Properties

cornerRadius → double?
Corner radius for rectangle shape (only used when shape is rect).
final
effect → CNGlassEffect
The glass effect variant to apply.
final
hashCode → int
The hash code for this object.
no setteroverride
interactive → bool
Whether the glass effect should be interactive (responds to touch/pointer).
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shape → CNGlassEffectShape
The shape for the glass effect.
final
tint → Color?
Optional tint color for the glass effect.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
override