LiquidGlassConfig class
Configuration for Liquid Glass effects.
Constructors
- LiquidGlassConfig({CNGlassEffect effect = CNGlassEffect.regular, CNGlassEffectShape shape = CNGlassEffectShape.capsule, double? cornerRadius, Color? tint, bool interactive = false})
-
const
Properties
- cornerRadius → double?
-
Corner radius for rectangle shape (only used when shape is rect).
final
- effect → CNGlassEffect
-
The glass effect variant to apply.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- interactive → bool
-
Whether the glass effect should be interactive (responds to touch/pointer).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → CNGlassEffectShape
-
The shape for the glass effect.
final
- tint → Color?
-
Optional tint color for the glass effect.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override