CSCPickerState class

Inheritance

Constructors

CSCPickerState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
responses ↔ dynamic
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget CSCPicker
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
addCountryToList(dynamic data) → void
Add a country to country list
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
cityDropdown() Widget
City Dropdown Widget
countryDropdown() Widget
Country Dropdown Widget
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant CSCPicker oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
getCities() Future<List<String?>>
get cities from json response
getCityData(dynamic filter) Future<List<String?>>
filter City Data according to user input
getCountries() Future<List<String?>>
get countries from json response
getCountryData(dynamic filter) Future<List<String?>>
filter Country Data according to user input
getResponse() Future
Read JSON country data from assets
getStateData(dynamic filter) Future<List<String?>>
filter Sate Data according to user input
getStates() Future<List<String?>>
get states from json response
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setDefaults() Future<void>
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
stateDropdown() Widget
State Dropdown Widget
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited