WebSocketRelayClient constructor
WebSocketRelayClient({
- required String url,
- required CRDTDocument document,
- required PeerId author,
- Compressor? compressor,
- MessageCodec<
Message> ? messageCodec, - Duration? pingInterval,
- Duration? pingTimeout,
- Duration? handshakeTimeout,
- int? maxBufferSize,
- int? maxReconnectAttempts,
- Duration? reconnectBaseDelay,
- Duration? reconnectMaxDelay,
- Duration? reconnectJitter,
- List<
ClientSyncPlugin> ? plugins,
RelaySocketClient implementation using web socket.
Reconnects with exponential backoff plus jitter
(RelayProtocol.reconnectBaseDelay, doubled per attempt up to
RelayProtocol.reconnectMaxDelay) and, unlike WebSocketClient,
retries forever by default (maxReconnectAttempts can bound it). A first
connect that fails retries the same way, so a client started offline
joins once the relay is reachable. disconnect and dispose stop the
retries.
Constructor
Implementation
WebSocketRelayClient({
required String url,
required CRDTDocument document,
required PeerId author,
Compressor? compressor,
MessageCodec<Message>? messageCodec,
Duration? pingInterval,
Duration? pingTimeout,
Duration? handshakeTimeout,
int? maxBufferSize,
int? maxReconnectAttempts,
Duration? reconnectBaseDelay,
Duration? reconnectMaxDelay,
Duration? reconnectJitter,
List<ClientSyncPlugin>? plugins,
}) : this._(
url: url,
document: document,
author: author,
transportFactory: null,
compressor: compressor,
messageCodec: messageCodec,
pingInterval: pingInterval,
pingTimeout: pingTimeout,
handshakeTimeout: handshakeTimeout,
maxBufferSize: maxBufferSize,
maxReconnectAttempts: maxReconnectAttempts,
reconnectBaseDelay: reconnectBaseDelay,
reconnectMaxDelay: reconnectMaxDelay,
reconnectJitter: reconnectJitter,
plugins: plugins,
);