SimpleWorldMap class
The WorldMap widget returns a combination of Widgets sutable for most use cases
The Widget tree of this widget is an AspectRatio > LayoutBuilder > Container > RepaintBoundary > CustomPaint > WorldMapPainter Each of these Widgets has an importang roll in making the WorldMap widget easy to implement.
- AspectRatio makes sure the map keeps the same dimensions as it was designed. Wrap the WorldMap with a SizedBox to override this.
- LayoutBuilder takes the dimensions provided by the AspectRatio and give these to his child
- Container is used for coloring the background of the map.
- RepaintBoundary creates a new view which will only update when the input 'CountryColors' changes.
- CustomPaint drawes the actual Map with the WorldMapPainter as painter.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- SimpleWorldMap
Constructors
- SimpleWorldMap({Color? defaultCountryColor, Color? backgroundColor, SimpleWorldCountryColors? countryColors, dynamic callback(String, TapUpDetails)?, Key? key})
-
const
Properties
- backgroundColor → Color?
-
This is the color behind the counties which will fill up all the blank space like oceans.
final
- callback → (dynamic Function(String, TapUpDetails)?)
-
final
- countryColors → SimpleWorldCountryColors?
-
This is basically a list of countries and colors to apply different colors to specific countries.
final
- defaultCountryColor → Color?
-
This is the default color for all countries. If not provided the default Color will be grey.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited