DropdownBodyState class

Inheritance
Mixed in types

Constructors

Properties

animateHeight Animation<double>
getter/setter pair
au AnimationUtil
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
currentIndex int
getter/setter pair
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isOpen bool
getter/setter pair
isSelected bool
getter/setter pair
isTap bool
getter/setter pair
isTop bool
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectedDecorationTween DecorationTween
getter/setter pair
selectedItemAnimation Animation<double>
getter/setter pair
selectedLabel String
getter/setter pair
selectedPaddingTween EdgeInsetsTween
getter/setter pair
selectedTSTween TextStyleTween
getter/setter pair
triangleAnimation Animation<double>
getter/setter pair
triangleOffset Offset
getter/setter pair
upsideDown bool
getter/setter pair
widget DropdownBody
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
animationForward() Future
animationReverse() Future
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
closeAnimation() → void
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant DropdownBody oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setAnimation() → void
setDropdownPosition({required bool isTop, required double sidePadding, required dynamic inputBox, required Offset inputPosition, required double actualBoxHeight}) Offset
setOffset() → void
setScrollPosition(int currentIndex) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
setTrianglePosition({required Offset dropdownOffset, required double sidePadding}) Offset
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited