IActionBlocState<Data, Failure> class abstract

Constructors

IActionBlocState.failure(Failure failure)
const
factory
IActionBlocState.initial()
const
factory
IActionBlocState.inProgress()
const
factory
IActionBlocState.success(Data data)
const
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
isFailure bool
no setter
isInitial bool
no setter
isInProgress bool
no setter
isSuccess bool
no setter
props List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stringify bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited

Methods

maybeWhen<T>({Action<T>? initial, Action<T>? inProgress, Mapper<T, Data>? success, T failure(Failure failure)?, required Action<T> orElse}) → T
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
when<T>({required Action<T> initial, required Action<T> inProgress, required Mapper<T, Data> success, required T failure(Failure failure)}) → T
whenOrNull<T>({Action<T>? initial, Action<T>? inProgress, Mapper<T, Data>? success, T failure(Failure failure)?}) → T?

Operators

operator ==(Object other) bool
The equality operator.
inherited