Bullet class Null safety



Bullet({String? bullet, Key? key, TextStyle? style, TextAlign? textAlign, TextDirection? textDirection, Locale? locale, bool? softWrap, TextOverflow? overflow, double? textScaleFactor, int? maxLines, String? semanticsLabel})


data String?
The text to display. [...]
final, inherited
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
locale Locale?
Used to select a font when the same Unicode character can be rendered differently, depending on the locale. [...]
final, inherited
maxLines int?
An optional maximum number of lines for the text to span, wrapping if necessary. If the text exceeds the given number of lines, it will be truncated according to overflow. [...]
final, inherited
overflow TextOverflow?
How visual overflow should be handled. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
semanticsLabel String?
An alternative semantics label for this text. [...]
final, inherited
softWrap bool?
Whether the text should break at soft line breaks. [...]
final, inherited
strutStyle StrutStyle?
The strut style to use. Strut style defines the strut, which sets minimum vertical layout metrics. [...]
final, inherited
style TextStyle?
If non-null, the style to use for this text. [...]
final, inherited
textAlign TextAlign?
How the text should be aligned horizontally.
final, inherited
textDirection TextDirection?
The directionality of the text. [...]
final, inherited
textHeightBehavior TextHeightBehavior?
Defines how the paragraph will apply TextStyle.height to the ascent of the first line and descent of the last line. [...]
final, inherited
textScaleFactor double?
The number of font pixels for each logical pixel. [...]
final, inherited
textSpan InlineSpan?
The text to display as a InlineSpan. [...]
final, inherited
textWidthBasis TextWidthBasis?
Defines how to measure the width of the rendered text.
final, inherited


build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
toStringShort() String
A short, textual description of this widget.


operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited