setAnimation method
Implementation
void setAnimation(String name) {
_currentIndex = 0;
var sequence = _data.getAnimationSequence(name);
if (sequence != null) {
_currentState = sequence;
_updateFrame(sequence);
}
}
void setAnimation(String name) {
_currentIndex = 0;
var sequence = _data.getAnimationSequence(name);
if (sequence != null) {
_currentState = sequence;
_updateFrame(sequence);
}
}