Priority class
Constructors
- Priority()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- background → const int
- backgroundEffect → const int
- backgroundObject → const int
- backgroundObjectEffect → const int
- foreground → const int
- foregroundEffect → const int
- foregroundObject → const int
- foregroundObjectEffect → const int
- hud → const int
- hudEffect → const int
- hudObject → const int
- hudObjectEffect → const int
- overlay → const int
- player → const int
- playerEffect → const int
- playerObject → const int
- playerObjectEffect → const int
- top → const int
- topEffect → const int
- topObject → const int
- topObjectEffect → const int