Priority class

Constructors

Priority()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

background → const int
backgroundEffect → const int
backgroundObject → const int
backgroundObjectEffect → const int
foreground → const int
foregroundEffect → const int
foregroundObject → const int
foregroundObjectEffect → const int
hud → const int
hudEffect → const int
hudObject → const int
hudObjectEffect → const int
overlay → const int
player → const int
playerEffect → const int
playerObject → const int
playerObjectEffect → const int
top → const int
topEffect → const int
topObject → const int
topObjectEffect → const int