update method

  1. @override
void update(
  1. double deltaTime,
  2. BaseObject parent
)
override

Implementation

@override
void update(double deltaTime, BaseObject parent) {
  var frame = _animationClip.getCurrentFrame();
  _animationClip.update(deltaTime, parent);
  if (frame != _animationClip.getCurrentFrame()) {
    textureRegion = _animationClip.getTextureRegion();
    spriteDirty = true;
  }
  super.update(deltaTime, parent);
}