SpriteAnimationComponent constructor

SpriteAnimationComponent(
  1. AnimationClip _animationClip, {
  2. RenderComponent? render,
  3. double rotation = 0.0,
  4. double scale = 1.0,
  5. double opacity = 1.0,
})

Implementation

SpriteAnimationComponent(
  this._animationClip, {
  RenderComponent? render,
  double rotation = 0.0,
  double scale = 1.0,
  double opacity = 1.0,
}) : super(_animationClip.placeholder,
          render: render, rotation: rotation, scale: scale, opacity: opacity);