SpriteAnimationComponent constructor
SpriteAnimationComponent(
- AnimationClip _animationClip, {
- RenderComponent? render,
- double rotation = 0.0,
- double scale = 1.0,
- double opacity = 1.0,
Implementation
SpriteAnimationComponent(
this._animationClip, {
RenderComponent? render,
double rotation = 0.0,
double scale = 1.0,
double opacity = 1.0,
}) : super(_animationClip.placeholder,
render: render, rotation: rotation, scale: scale, opacity: opacity);