update method

  1. @override
void update(
  1. double deltaTime,
  2. BaseObject parent
)
override

Implementation

@override
void update(double deltaTime, BaseObject parent) {
  if (parent is SceneObject && parent.isVisible) {
    if (spriteDirty) {
      spriteDirty = false;
      drawable.setData(
          textureRegion: textureRegion, rotation: rotation, scale: scale, opacity: opacity);
    }
  }
}