addAnimation method

void addAnimation(
  1. String name,
  2. List<TextureRegion> regions, [
  3. bool loop = false,
  4. int frameRate = defaultFrameRate,
])

Implementation

void addAnimation(String name, List<TextureRegion> regions,
    [bool loop = false, int frameRate = defaultFrameRate]) {
  addAnimationRange(name, regions, 0, regions.length, loop, frameRate);
}