addAnimation method
void
addAnimation(
- String name,
- List<
TextureRegion> regions, [ - bool loop = false,
- int frameRate = defaultFrameRate,
Implementation
void addAnimation(String name, List<TextureRegion> regions,
[bool loop = false, int frameRate = defaultFrameRate]) {
addAnimationRange(name, regions, 0, regions.length, loop, frameRate);
}