drawTextureRegionFromData method

  1. @override
void drawTextureRegionFromData(
  1. TextureRegion textureRegion,
  2. double scos,
  3. double ssin,
  4. double tx,
  5. double ty,
  6. int? color,
)
override

Implementation

@override
void drawTextureRegionFromData(
    TextureRegion textureRegion, double scos, double ssin, double tx, double ty, int? color) {
  drawImageFromData(textureRegion.texture.image, textureRegion.rect, scos, ssin, tx, ty, color);
}