drawTextureRegion method

  1. @override
void drawTextureRegion(
  1. TextureRegion textureRegion,
  2. Float32List data,
  3. int? color
)
override

Implementation

@override
void drawTextureRegion(TextureRegion textureRegion, Float32List data, int? color) {
  drawImage(textureRegion.image, data, textureRegion.rawRect, color ?? defaultColor);
}