drawTextureRegion method
Implementation
@override
void drawTextureRegion(TextureRegion textureRegion, Float32List data, int? color) {
drawImage(textureRegion.image, data, textureRegion.rawRect, color ?? defaultColor);
}
@override
void drawTextureRegion(TextureRegion textureRegion, Float32List data, int? color) {
drawImage(textureRegion.image, data, textureRegion.rawRect, color ?? defaultColor);
}