EngineBatch constructor

EngineBatch({
  1. int capacity = 100,
  2. BlendMode? blendMode,
  3. Paint? paint,
})

Implementation

EngineBatch({this.capacity = 100, BlendMode? blendMode, Paint? paint})
    : defaultBlendMode = blendMode ?? BlendMode.srcIn,
      defaultPaint = paint ?? Paint()
        ..filterQuality = FilterQuality.low,
      _batchData = BatchData(capacity);