drawTextureRegionFromData abstract method

void drawTextureRegionFromData(
  1. TextureRegion textureRegion,
  2. double scos,
  3. double ssin,
  4. double tx,
  5. double ty,
  6. int? color,
)

Implementation

void drawTextureRegionFromData(
    TextureRegion textureRegion, double scos, double ssin, double tx, double ty, int? color);