SymbolRenderer class abstract
Strategy for rendering a symbol bounded within a box.
Constructors
- SymbolRenderer({required bool isSolid})
Properties
Methods
-
getSolidFillColor(
Color? fillColor) → Color? -
getSolidStrokeWidthPx(
double? strokeWidthPx) → double? -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
paint(
ChartCanvas canvas, Rectangle< num> bounds, {List<int> ? dashPattern, Color? fillColor, FillPatternType? fillPattern, Color? strokeColor, double? strokeWidthPx}) → void -
shouldRepaint(
covariant BaseSymbolRenderer oldRenderer) → bool -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override