render method
Implementation
@override
void render(Rect area, Buffer buffer, RenderContext ctx) {
if (area.isEmpty) return;
final s = style ?? ctx.theme.text.body;
final line = text.replaceAll('\n', ' ');
var x = area.x;
if (align != TextAlign.left) {
final w = _measure(line, area.width);
if (align == TextAlign.center) {
x = area.x + (area.width - w) ~/ 2;
} else if (align == TextAlign.right) {
x = area.x + area.width - w;
}
if (x < area.x) x = area.x;
}
buffer.writeText(x, area.y, line, style: s, maxWidth: area.right - x);
}