render method

  1. @override
void render(
  1. Rect area,
  2. Buffer buffer,
  3. RenderContext ctx
)
override

Implementation

@override
void render(Rect area, Buffer buffer, RenderContext ctx) {
  final x = area.x + (left ?? 0);
  final y = area.y + (top ?? 0);
  final w = width ?? area.width - (left ?? 0);
  final h = height ?? area.height - (top ?? 0);
  ctx.draw(child, Rect(x, y, w, h));
}