render method
Implementation
@override
void render(Rect area, Buffer buffer, RenderContext ctx) {
if (area.isEmpty) return;
final s = style ?? ctx.theme.text.caption;
if (orientation == DividerOrientation.horizontal) {
for (var x = 0; x < area.width; x++) {
buffer.setChar(area.x + x, area.y, char, style: s);
}
} else {
for (var y = 0; y < area.height; y++) {
buffer.setChar(area.x, area.y + y, char, style: s);
}
}
}