render method
Implementation
@override
void render(Rect area, Buffer buffer, RenderContext ctx) {
if (area.isEmpty) return;
final theme = ctx.theme;
final hint = defaultValue ? '(Y/n)' : '(y/N)';
final prefixStyle =
askPrefixStyle ?? Style(fg: theme.colors.primary, bold: true);
final msgStyle = messageStyle ?? theme.text.body;
final hStyle = hintStyle ?? theme.text.caption;
var x = area.x;
buffer.writeText(x, area.y, askPrefix,
style: prefixStyle, maxWidth: area.right - x);
x += askPrefix.length + 1;
if (x < area.right) {
buffer.writeText(x, area.y, message,
style: msgStyle, maxWidth: area.right - x);
x += message.length + 1;
}
if (x < area.right) {
buffer.writeText(x, area.y, hint,
style: hStyle, maxWidth: area.right - x);
}
}