render method

  1. @override
void render(
  1. Rect area,
  2. Buffer buffer,
  3. RenderContext ctx
)
override

Implementation

@override
void render(Rect area, Buffer buffer, RenderContext ctx) {
  if (area.isEmpty || data.isEmpty) return;
  if (orientation == BarOrientation.vertical) {
    _renderVertical(area, buffer, ctx);
  } else {
    _renderHorizontal(area, buffer, ctx);
  }
}