RPUIStroopEffectActivityBodyState class

Inheritance

Properties

activityStatus ↔ ActivityStatus
getter/setter pair
backgroundButtons List<Color>
getter/setter pair
clicked bool
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
correctTaps int
getter/setter pair
cWord String
getter/setter pair
cWordIndex int
getter/setter pair
disableButton bool
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mistakes int
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
possColors List<Color>
getter/setter pair
possColorsString List<String>
getter/setter pair
pulseTimer Timer
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
totalWords int
getter/setter pair
wColor Color
getter/setter pair
wColorIndex int
getter/setter pair
widget RPUIStroopEffectActivityBody
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant RPUIStroopEffectActivityBody oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
startTest() → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
wordPulse() → void

Operators

operator ==(Object other) bool
The equality operator.
inherited