endCurrentPath method
void
endCurrentPath()
Implementation
void endCurrentPath() {
if (_isDraging) {
_isDraging = false;
if (!_isFinished) {
Path path = _paths.last;
Offset lastPoint = path
.computeMetrics(forceClosed: true)
.last
.getTangentForOffset(path.computeMetrics().last.length)!
.position;
Offset firstPoint =
path.computeMetrics().first.getTangentForOffset(0)!.position;
if (!prevLocation.rect.contains(firstPoint)) {
gestureController.addWrongGesture('Draw path',
'Drew a path which didnt start in ${prevLocation.id}');
deleteWrong();
} else if (!nextLocation.rect.contains(lastPoint)) {
gestureController.addWrongGesture(
'Draw path', 'Drew a path which didnt end in ${nextLocation.id}');
deleteWrong();
}
}
}
}