DelayedRecallState class

Inheritance

Constructors

DelayedRecallState(RPUIDelayedRecallActivityBody sWidget, int numberOfTests)

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
finished bool
getter/setter pair
guess bool
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
numberOfTests int
final
resultsList3 List<String>
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
seconds int
getter/setter pair
sWidget RPUIDelayedRecallActivityBody
final
time int
getter/setter pair
timer Timer?
getter/setter pair
timesTaken List<int>
final
timesTaken2 List<int>
final
waiting bool
getter/setter pair
widget DelayedRecall
The current configuration.
no setterinherited
wordBuffer List<String>
getter/setter pair
words List<String>
getter/setter pair

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant DelayedRecall oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
makeGuess() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resetTest() → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
startTest() → void
startTimer() → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited