ContinuousVisualTrackingActivityBodyState class
State class for ContinuousVisualTrackingActivityBody
- Inheritance
-
- Object
- State<
ContinuousVisualTrackingActivityBody> - ContinuousVisualTrackingActivityBodyState
Constructors
- ContinuousVisualTrackingActivityBodyState(RPUIContinuousVisualTrackingActivityBody sWidget, int numberOfTests, int amountOfDots, int amountOfTargets, int dotSize, Duration trackingSpeed)
Properties
- amountOfDots → int
-
final
- amountOfTargets → int
-
final
- conCurrentNum ↔ int
-
getter/setter pair
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
distractors
↔ List<
bool> -
getter/setter pair
-
dots
↔ List<
bool> -
getter/setter pair
- dotSize → int
-
final
- finished ↔ bool
-
getter/setter pair
- guess ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
mistakes
↔ List<
int> -
getter/setter pair
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- numberOfTests → int
-
final
-
positions
↔ List<
int> -
getter/setter pair
- rng ↔ Random
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seconds ↔ int
-
getter/setter pair
- sWidget → RPUIContinuousVisualTrackingActivityBody
-
final
- testTimer ↔ Timer?
-
Timer for the test
getter/setter pair
- trackingSpeed → Duration
-
final
-
visualScoreList
↔ List<
int> -
getter/setter pair
- waiting ↔ bool
-
getter/setter pair
- widget → ContinuousVisualTrackingActivityBody
-
The current configuration.
no setterinherited
- wrong ↔ int
-
getter/setter pair
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Build the main test phase
override
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant ContinuousVisualTrackingActivityBody oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
generatePositions(
) → List< int> - generate new positions for all dots
-
getDots(
int amount, int targetAmount, BoxConstraints constraints, int avatarSize) → List< AnimatedPositioned> -
initState(
) → void -
Called when this object is inserted into the tree.
override
-
makeGuess(
) → void - make a guess and check if its correct
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
resetTest(
) → void - reset the test
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
shuffleDots(
) → void - find new positions for all dots
-
startTest(
) → void - start the test
-
startTimer(
) → void - start the timer
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited