usesInteractionStates function

bool usesInteractionStates(
  1. BaseNode node
)

Whether node uses its interaction states or its selected and disabled properties, so its widget needs an InteractionStatesBox.

Implementation

bool usesInteractionStates(BaseNode node) =>
    node.hasInteractionStates ||
    node.variables.containsKey('selected') ||
    node.variables.containsKey('disabled');