call method

Implementation

bool call(
  ffi.Pointer<CGContentInfo> arg0,
  ffi.Pointer<CGBitmapParameters> arg1,
) => ref.pointer.ref.invoke
    .cast<
      ffi.NativeFunction<
        ffi.Bool Function(
          ffi.Pointer<objc.ObjCBlockImpl> block,
          ffi.Pointer<CGContentInfo> arg0,
          ffi.Pointer<CGBitmapParameters> arg1,
        )
      >
    >()
    .asFunction<
      bool Function(
        ffi.Pointer<objc.ObjCBlockImpl>,
        ffi.Pointer<CGContentInfo>,
        ffi.Pointer<CGBitmapParameters>,
      )
    >()(ref.pointer, arg0, arg1);