call method
Implementation
bool call(
ffi.Pointer<CGContentInfo> arg0,
ffi.Pointer<CGBitmapParameters> arg1,
) => ref.pointer.ref.invoke
.cast<
ffi.NativeFunction<
ffi.Bool Function(
ffi.Pointer<objc.ObjCBlockImpl> block,
ffi.Pointer<CGContentInfo> arg0,
ffi.Pointer<CGBitmapParameters> arg1,
)
>
>()
.asFunction<
bool Function(
ffi.Pointer<objc.ObjCBlockImpl>,
ffi.Pointer<CGContentInfo>,
ffi.Pointer<CGBitmapParameters>,
)
>()(ref.pointer, arg0, arg1);