performSelector$1 method

void performSelector$1(
  1. Pointer<ObjCSelector> aSelector, {
  2. required NSThread onThread,
  3. ObjCObjectBase? withObject,
  4. required bool waitUntilDone,
})

performSelector:onThread:withObject:waitUntilDone:

Implementation

void performSelector$1(
  ffi.Pointer<objc.ObjCSelector> aSelector, {
  required NSThread onThread,
  objc.ObjCObjectBase? withObject,
  required bool waitUntilDone,
}) {
  objc.checkOsVersionInternal(
    'NSObject.performSelector:onThread:withObject:waitUntilDone:',
    iOS: (false, (2, 0, 0)),
    macOS: (false, (10, 5, 0)),
  );
  _objc_msgSend_1whyima(
    this.ref.pointer,
    _sel_performSelector_onThread_withObject_waitUntilDone_,
    aSelector,
    onThread.ref.pointer,
    withObject?.ref.pointer ?? ffi.nullptr,
    waitUntilDone,
  );
}