sound_didFinishPlaying_ property
sound:didFinishPlaying:
Implementation
static final sound_didFinishPlaying_ =
objc.ObjCProtocolListenableMethod<void Function(NSSound, bool)>(
_protocol_NSSoundDelegate,
_sel_sound_didFinishPlaying_,
ffi.Native.addressOf<
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<objc.ObjCObject>,
ffi.Pointer<ffi.Void>,
ffi.Pointer<objc.ObjCObject>,
ffi.Bool,
)
>
>(_NativeBindingBindings_protocolTrampoline_zzthnb)
.cast(),
objc.getProtocolMethodSignature(
_protocol_NSSoundDelegate,
_sel_sound_didFinishPlaying_,
isRequired: false,
isInstanceMethod: true,
),
(void Function(NSSound, bool) func) =>
ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.fromFunction(
(ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
func(arg1, arg2),
),
(void Function(NSSound, bool) func) =>
ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.listener(
(ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
func(arg1, arg2),
),
(void Function(NSSound, bool) func) =>
ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.blocking(
(ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
func(arg1, arg2),
),
);