sound_didFinishPlaying_ property

ObjCProtocolListenableMethod<void Function(NSSound, bool)> sound_didFinishPlaying_
final

sound:didFinishPlaying:

Implementation

static final sound_didFinishPlaying_ =
    objc.ObjCProtocolListenableMethod<void Function(NSSound, bool)>(
      _protocol_NSSoundDelegate,
      _sel_sound_didFinishPlaying_,
      ffi.Native.addressOf<
            ffi.NativeFunction<
              ffi.Void Function(
                ffi.Pointer<objc.ObjCObject>,
                ffi.Pointer<ffi.Void>,
                ffi.Pointer<objc.ObjCObject>,
                ffi.Bool,
              )
            >
          >(_NativeBindingBindings_protocolTrampoline_zzthnb)
          .cast(),
      objc.getProtocolMethodSignature(
        _protocol_NSSoundDelegate,
        _sel_sound_didFinishPlaying_,
        isRequired: false,
        isInstanceMethod: true,
      ),
      (void Function(NSSound, bool) func) =>
          ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.fromFunction(
            (ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
                func(arg1, arg2),
          ),
      (void Function(NSSound, bool) func) =>
          ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.listener(
            (ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
                func(arg1, arg2),
          ),
      (void Function(NSSound, bool) func) =>
          ObjCBlock_ffiVoid_ffiVoid_NSSound_bool.blocking(
            (ffi.Pointer<ffi.Void> _, NSSound arg1, bool arg2) =>
                func(arg1, arg2),
          ),
    );