setPixelBuffer method

void setPixelBuffer(
  1. NSOpenGLPixelBuffer pixelBuffer, {
  2. required DartGLenum cubeMapFace,
  3. required DartGLint mipMapLevel,
  4. required DartGLint currentVirtualScreen,
})

setPixelBuffer:cubeMapFace:mipMapLevel:currentVirtualScreen:

Implementation

void setPixelBuffer(
  NSOpenGLPixelBuffer pixelBuffer, {
  required DartGLenum cubeMapFace,
  required DartGLint mipMapLevel,
  required DartGLint currentVirtualScreen,
}) {
  objc.checkOsVersionInternal(
    'NSOpenGLContext.setPixelBuffer:cubeMapFace:mipMapLevel:currentVirtualScreen:',
    iOS: (true, null),
    macOS: (false, (10, 3, 0)),
  );
  _objc_msgSend_9gprg7(
    this.ref.pointer,
    _sel_setPixelBuffer_cubeMapFace_mipMapLevel_currentVirtualScreen_,
    pixelBuffer.ref.pointer,
    cubeMapFace,
    mipMapLevel,
    currentVirtualScreen,
  );
}