setAnimatesToDestination_ property

ObjCProtocolListenableMethod<void Function(bool restartFlag)> setAnimatesToDestination_
final

setAnimatesToDestination:

Implementation

static final setAnimatesToDestination_ =
    objc.ObjCProtocolListenableMethod<void Function(bool)>(
      _protocol_NSDraggingInfo,
      _sel_setAnimatesToDestination_,
      ffi.Native.addressOf<
            ffi.NativeFunction<
              ffi.Void Function(
                ffi.Pointer<objc.ObjCObject>,
                ffi.Pointer<ffi.Void>,
                ffi.Bool,
              )
            >
          >(_NativeBindingBindings_protocolTrampoline_10lndml)
          .cast(),
      objc.getProtocolMethodSignature(
        _protocol_NSDraggingInfo,
        _sel_setAnimatesToDestination_,
        isRequired: true,
        isInstanceMethod: true,
      ),
      (void Function(bool) func) =>
          ObjCBlock_ffiVoid_ffiVoid_bool.fromFunction(
            (ffi.Pointer<ffi.Void> _, bool arg1) => func(arg1),
          ),
      (void Function(bool) func) => ObjCBlock_ffiVoid_ffiVoid_bool.listener(
        (ffi.Pointer<ffi.Void> _, bool arg1) => func(arg1),
      ),
      (void Function(bool) func) => ObjCBlock_ffiVoid_ffiVoid_bool.blocking(
        (ffi.Pointer<ffi.Void> _, bool arg1) => func(arg1),
      ),
    );