start method
void
start()
Implementation
void start() {
int currentOffset = 0;
for (var i = 0; i < animations.length; i++) {
final anim = animations[i];
anim.rowIndex = currentOffset;
currentOffset += anim.height; // Clean & dynamic!
}
for (final anim in animations) {
anim.totalRows = currentOffset;
}
for (var i = 0; i < currentOffset; i++) {
stderr.writeln();
}
for (final anim in animations) {
anim.start();
}
}