UseCaseFake<S extends SuccessDomainInput> class

Inheritance
Implemented types
  • StateNotifier<E>

Constructors

UseCaseFake({DomainModel? domainModel})

Properties

debugEntity EntityFake
A development-only way to access entity outside of UseCase.
no setterinherited
debugState EntityFake
A development-only way to access state outside of StateNotifier.
no setterinherited
domainModel → DomainModel?
final
entity EntityFake
The current entity instance of this UseCase.
getter/setter pairinherited-setter
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
If a listener has been added using addListener and hasn't been removed yet.
no setterinherited
mounted bool
Whether dispose was called or not.
no setterinherited
onError ↔ ErrorListener?
A callback for error reporting if one of the listeners added with addListener throws.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state EntityFake
The current "state" of this StateNotifier.
getter/setter pairinherited
stream Stream<EntityFake>
A broadcast stream representation of a StateNotifier.
no setterinherited
subscription ↔ RequestSubscription<DomainModel, DomainInput>
getter/setter pair
successInput ↔ S?
getter/setter pair

Methods

addListener(Listener<EntityFake> listener, {bool fireImmediately = true}) → RemoveListener
Subscribes to this object.
inherited
clearDebounce() → void
inherited
debounce({required void action(), required String tag, Duration duration = const Duration(milliseconds: 300), bool immediate = true}) → void
Executes the action so that it will only be executed when there is no further repeated actions with same tag in a given frame of duration.
inherited
debugEntityUpdate(EntityFake update(EntityFake)) EntityFake
A development-only way to update entity outside of UseCase.
inherited
dispose() → void
Frees all the resources associated with this object.
inherited
doFakeRequest<M extends DomainModel>(M domainModel) Future<void>
getDomainModel<M extends DomainModel>() → M
inherited
getInput<S extends SuccessDomainInput>(DomainModel domainModel) Future<UseCaseInput<S>>
inherited
getInternalInput<S extends SuccessDomainInput>(DomainModel domainModel) FutureOr<Either<FailureDomainInput, S>>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
request<I extends SuccessDomainInput>(DomainModel domainModel, {required InputCallback<EntityFake, I> onSuccess, required InputCallback<EntityFake, FailureDomainInput> onFailure}) Future<void>
setInput<T extends DomainInput>(T input) → void
subscribe<M extends DomainModel, I extends DomainInput>(RequestSubscription<M, I> subscription) → void
toString() String
A string representation of this object.
inherited
transformToDomainModel<M extends DomainModel>(EntityFake entity) → M
inherited
updateShouldNotify(EntityFake old, EntityFake current) bool
Whether to notify listeners or not when state changes
inherited
withSilencedUpdate(FutureOr<void> updater()) Future<void>
The entity updates within the updater will not be notified to the UseCase listeners, but will silently update it.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited