applyPaintTransform method
This returns the matrices relative to the untransformed plane's viewport painting coordinates system.
Implementation
@override
void applyPaintTransform(RenderBox child, Matrix4 transform) {
final CircleListParentData? parentData =
child.parentData as CircleListParentData?;
if (axis == Axis.vertical) {
transform.translate(
0.0, _getUntransformedPaintingCoordinate(parentData!.offset.dy));
} else {
transform.translate(
_getUntransformedPaintingCoordinate(parentData!.offset.dx), 0.0);
}
}