cp_poly_shape_new function

  1. @Native<Pointer<cpShape> Function(Pointer<cpBody>, Int, Pointer<cpVect>, cpTransform, cpFloat)>(ffi.Pointer<cpBody>, ffi.Int, ffi.Pointer<cpVect>, cpTransform, cpFloat)>()
Pointer<cpShape> cp_poly_shape_new(
  1. Pointer<cpBody> body,
  2. int count,
  3. Pointer<cpVect> verts,
  4. cpTransform transform,
  5. double radius,
)

Implementation

@ffi.Native<ffi.Pointer<cpShape> Function(ffi.Pointer<cpBody>, ffi.Int, ffi.Pointer<cpVect>, cpTransform, cpFloat)>()
external ffi.Pointer<cpShape> cp_poly_shape_new(
  ffi.Pointer<cpBody> body,
  int count,
  ffi.Pointer<cpVect> verts,
  cpTransform transform,
  double radius,
);