PushButton<T extends Object> class

Inheritance

Constructors

PushButton({Key? key, String? icon, String? label, Axis axis = _defaultAxis, bool isToolbar = _defaultIsToolbar, VoidCallback? onPressed, List<PopupMenuEntry<T>>? menuItems, PopupMenuItemSelected<T?>? onMenuItemSelected, double? minimumAspectRatio, Color color = _defaultColor, Color backgroundColor = _defaultBackgroundColor, Color borderColor = _defaultBorderColor, Color disabledBackgroundColor = _defaultDisabledBackgroundColor, Color disabledBorderColor = _defaultDisabledBorderColor, EdgeInsets padding = _defaultPadding, EdgeInsets focusIndicatorPadding = const EdgeInsets.symmetric(horizontal: 2, vertical: 2), bool isFocusable = _defaultIsFocusable, bool autofocus = false, bool showTooltip = _defaultShowTooltip})
const

Properties

autofocus bool
final
axis Axis
final
backgroundColor Color
final
borderColor Color
final
color Color
final
disabledBackgroundColor Color
final
disabledBorderColor Color
final
focusIndicatorPadding EdgeInsets
final
hashCode int
The hash code for this object.
no setterinherited
icon String?
final
isFocusable bool
final
isToolbar bool
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String?
final
final
minimumAspectRatio double?
final
onMenuItemSelected PopupMenuItemSelected<T?>?
final
onPressed VoidCallback?
final
padding EdgeInsets
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showTooltip bool
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _PushButtonState<T>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited