EmojiCell class

A widget that represents an individual clickable emoji cell. Can have a long pressed listener onSkinToneDialogRequested that provides necessary data to show a skin tone popup.

Inheritance

Constructors

EmojiCell({Key? key, required Emoji emoji, required double emojiSize, required double emojiBoxSize, CategoryEmoji? categoryEmoji, required ButtonMode buttonMode, required bool enableSkinTones, required TextStyle? textStyle, required Color skinToneIndicatorColor, OnSkinToneDialogRequested? onSkinToneDialogRequested, required OnEmojiSelected onEmojiSelected})
Constructor for manually setting all properties
const
EmojiCell.fromConfig({Key? key, required Emoji emoji, required double emojiSize, required double emojiBoxSize, CategoryEmoji? categoryEmoji, required OnEmojiSelected onEmojiSelected, OnSkinToneDialogRequested? onSkinToneDialogRequested, required Config config})
Constructor that can retrieve as much information as possible from Config

Properties

buttonMode → ButtonMode
Visual tap feedback, see ButtonMode for options
final
categoryEmoji → CategoryEmoji?
Optinonal category that will be passed through to callbacks
final
emoji → Emoji
Emoji to display as the cell content
final
emojiBoxSize → double
Hitbox of emoji cell
final
emojiSize → double
Font size for the emoji
final
enableSkinTones → bool
Whether to show skin popup indicator if emoji supports skin colors
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onEmojiSelected → OnEmojiSelected
Callback for a single tap on the cell.
final
onSkinToneDialogRequested → OnSkinToneDialogRequested?
Callback triggered on long press. Will be called regardless whether enableSkinTones is set or not and for any emoji to give a way for the caller to dismiss any existing overlays.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
skinToneIndicatorColor → Color
Color for skin color indicator triangle
final
textStyle → TextStyle?
Custom text style to use on emoji
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited