DefaultSearchViewState class
Default Search View State
- Inheritance
-
- Object
- State<
SearchView> - SearchViewState<
SearchView> - DefaultSearchViewState
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- focusNode → FocusNode
-
Focus node for textfield
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
links
→ HashMap<
String, LayerLink> -
Layer links for skin tone overlay
finalinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
-
results
→ List<
Emoji> -
Search results
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- utils → EmojiPickerUtils
-
Emoji picker utils
finalinherited
- widget → SearchView
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
addSkinToneTargetIfAvailable(
{required bool hasSkinTone, required String linkKey, required Widget child}) → Widget -
Add target for skin tone overlay if skin tone is available
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
buildEmoji(
Emoji emoji, double emojiSize, double emojiBoxSize) → Widget -
Build emoji cell
inherited
-
closeSkinToneOverlay(
) → void -
Overlay close & resources disposal
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant SearchView oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onTextInputChanged(
String text) → void -
On text input changed callback
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
showSkinToneOverlay(
Offset emojiBoxPosition, Emoji emoji, double emojiSize, CategoryEmoji? categoryEmoji, Config config, OnEmojiSelected onEmojiSelected, LayerLink link) → void -
Overlay for SkinTone
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited