ItemState<T> constructor

ItemState<T>({
  1. required AnimationController moveController,
  2. required T item,
  3. required int currentIndex,
  4. bool isMoving = false,
  5. bool isRemoving = false,
})

Implementation

ItemState({
  required this.moveController,
  required this.item,
  required this.currentIndex,
  this.isMoving = false,
  this.isRemoving = false,
});